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AnchoredJoint2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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AreaEffector2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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BoxCollider2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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BuoyancyEffector2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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CapsuleCollider2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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CapsuleDirection2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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CircleCollider2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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Collider2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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ColliderDistance2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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ColliderErrorState2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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Collision2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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CollisionDetectionMode2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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CompositeCollider2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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ConstantForce2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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ContactFilter2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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ContactPoint2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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CustomCollider2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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DistanceJoint2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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EdgeCollider2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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Effector2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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EffectorForceMode2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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EffectorSelection2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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FixedJoint2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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ForceMode2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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FrictionJoint2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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HingeJoint2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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Joint2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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JointAngleLimits2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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JointBreakAction2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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JointLimitState2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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JointMotor2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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JointSuspension2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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JointTranslationLimits2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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Physics2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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PhysicsJobOptions2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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PhysicsMaterial2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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PhysicsScene2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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PhysicsSceneExtensions2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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PhysicsShape2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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PhysicsShapeGroup2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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PhysicsShapeType2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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PhysicsUpdateBehaviour2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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PlatformEffector2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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PointEffector2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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PolygonCollider2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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RaycastHit2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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RelativeJoint2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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Rigidbody2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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RigidbodyConstraints2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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RigidbodyInterpolation2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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RigidbodySleepMode2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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RigidbodyType2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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SimulationMode2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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SliderJoint2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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SpringJoint2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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SurfaceEffector2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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TargetJoint2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |
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WheelJoint2D.cs
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Initial commit
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2025-05-25 05:29:54 +09:30 |