RustDedicated/Unity.Collections/-BurstDirectCallInitializer.cs
2025-05-25 05:29:54 +09:30

16 lines
659 B
C#

using Unity.Collections;
using UnityEngine;
internal static class _0024BurstDirectCallInitializer
{
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.AfterAssembliesLoaded)]
private static void Initialize()
{
AllocatorManager.Initialize_0024StackAllocator_Try_000000AB_0024BurstDirectCall();
AllocatorManager.Initialize_0024SlabAllocator_Try_000000B9_0024BurstDirectCall();
AutoFreeAllocator.Try_000000E3_0024BurstDirectCall.Initialize();
RewindableAllocator.Try_000009DE_0024BurstDirectCall.Initialize();
xxHash3.Hash64Long_00000A73_0024BurstDirectCall.Initialize();
xxHash3.Hash128Long_00000A7A_0024BurstDirectCall.Initialize();
}
}