RustDedicated/Rust.FileSystem/Rust.FileSystem.csproj
2025-12-05 19:10:39 +10:30

23 lines
1 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<AssemblyName>Rust.FileSystem</AssemblyName>
<GenerateAssemblyInfo>False</GenerateAssemblyInfo>
<TargetFramework>net48</TargetFramework>
</PropertyGroup>
<PropertyGroup>
<LangVersion>12.0</LangVersion>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup />
<ItemGroup />
<ItemGroup>
<ProjectReference Include="../UnityEngine.AssetBundleModule/UnityEngine.AssetBundleModule.csproj" />
<ProjectReference Include="../UnityEngine.CoreModule/UnityEngine.CoreModule.csproj" />
<ProjectReference Include="../System.Core/System.Core.csproj" />
<ProjectReference Include="../Facepunch.UnityEngine/Facepunch.UnityEngine.csproj" />
<ProjectReference Include="../Newtonsoft.Json/Newtonsoft.Json.csproj" />
<ProjectReference Include="../Rust.Global/Rust.Global.csproj" />
<ProjectReference Include="../Facepunch.System/Facepunch.System.csproj" />
</ItemGroup>
</Project>