RustDedicated/Assembly-CSharp/IOConfig.cs
2025-05-25 05:29:54 +09:30

12 lines
175 B
C#

using Rust.UI;
using UnityEngine;
public abstract class IOConfig<T> : UIDialog
{
[Space]
public RustInput input;
public float minValue;
public float maxValue = 100f;
}