RustDedicated/Assembly-CSharp/CopyText.cs
2025-05-25 05:29:54 +09:30

15 lines
224 B
C#

using Rust.UI;
using UnityEngine;
public class CopyText : MonoBehaviour
{
public RustText TargetText;
public void TriggerCopy()
{
if (TargetText != null)
{
GUIUtility.systemCopyBuffer = TargetText.text;
}
}
}