RustDedicated/Assembly-CSharp/ConnectionScreen.cs
2025-05-25 05:29:54 +09:30

13 lines
248 B
C#

using Rust.UI;
using UnityEngine;
public class ConnectionScreen : SingletonComponent<ConnectionScreen>
{
public RustText statusText;
public GameObject disconnectButton;
public GameObject retryButton;
public ServerBrowserInfo browserInfo;
}